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1. 42mil SP Pilot Looking for Corp - in Alliance and Corporation Recruitment Center [original thread]
Rico, that sounds right up my alley. If you don't mind a few questions... What are the specifics of your SRF? How often do fleets go out and how large are they usually? How often do you engage in structure shoots and do you have Low or Null S...
- by Deepspace Diver - at 2012.08.10 18:34:00
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2. 42mil SP Pilot Looking for Corp - in Alliance and Corporation Recruitment Center [original thread]
42mil SP, Subcaps only US Eastern TZ Based In Minmatar Space Love Flying Logi Experience in Mining, Missions, Manufacturing, and some experience in Large Fleet PvP Would like a corp involved in some or all of the following: - Mining - Missions - S...
- by Deepspace Diver - at 2012.08.10 17:50:00
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3. [Proposal] Courier contract overhaul - in Assembly Hall [original thread]
- by Deepspace Diver - at 2010.07.15 21:34:00
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4. Concord inside forcefields? - in EVE General Discussion [original thread]
so me and my alliance mates got bored at a gate camp and i brought up the question below and no one seemed to hav an answer If you set off a smartbomb inside a POS forcefield and hit a non corp member, or you attack a non corpie outside of a POS ...
- by Deepspace Diver - at 2008.11.03 01:12:00
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5. Haul Contract - in Player Features and Ideas Discussion [original thread]
In my oppinion, there should be a new contract type for haul. as it presently stands, there are only 4 feasable ways to haul ore. -Haul it yourself from field to station every time your cargo fills -Mine using Jetcans and pick the ore up later a...
- by Deepspace Diver - at 2007.11.28 00:55:00
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6. factories - in Player Features and Ideas Discussion [original thread]
lol. good point. Might it be possible to just add a little bit of interaction. Mabye even just increasing or decreasing the amount of material waste that you are willing to have for improved construction time or something. like a slidebar rangin...
- by Deepspace Diver - at 2007.10.03 22:42:00
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7. paint - in Player Features and Ideas Discussion [original thread]
This is a very good idea in my oppinion. This would be a great way to add yet another feature to what corperations can do. Maby even color schemes to remove the monotomy of all ships looking exactly the same. Great Idea arteriana.
- by Deepspace Diver - at 2007.10.03 22:38:00
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8. factories - in Player Features and Ideas Discussion [original thread]
As an industrialist, i find it annoying that to produce something, i need only to select factory select blueprint, select number of production runs and watch my materials drain from my hangar. this makes the job of the industrialist a little more ...
- by Deepspace Diver - at 2007.09.30 19:48:00
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9. Player controlled fighters - in Player Features and Ideas Discussion [original thread]
Anyone else agree that it might be fun to include player controlled "manned fighters" that could be launched from carriers and used like combat ships. This might allow carrier battles to be more in depth than launching loads of drones and just t...
- by Deepspace Diver - at 2007.09.30 16:09:00
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